package com.yanqu.road.entity.activity.sonhai.data;

/**
 * 掉血详情
 */
public class SonHaiReBloodInfo {

    /**
     * 玩家ID
     */
    private long userId;

    /**
     * 打掉多少血
     */
    private long reBlood = 0;

    /**
     * 时间
     */
    private long time = 0;

    public long getUserId() {
        return userId;
    }

    public void setUserId(long userId) {
        this.userId = userId;
    }

    public long getReBlood() {
        return reBlood;
    }

    public void setReBlood(long reBlood) {
        this.reBlood = reBlood;
    }

    public synchronized void addReBlood(long reBlood) {
        this.reBlood += reBlood;
    }

    public long getTime() {
        return time;
    }

    public void setTime(long time) {
        this.time = time;
    }
}
